Tech Tree Games is hiring a Gameplay Engineer to work from PT ± 3 hours
Super Spline is looking for an experienced freelance gameplay animator to support us on current projects.
This is a 4 day week position, Monday – Thursday.
Duration: 6 months with potential for more, starting November 10th.
You MUST have games experience, and you MUST be in +/- 3 hours of the UK's timezones.
Role: freelance/day rate position, not fulltime employment (we are not looking for full time team members at the moment)
Work: Expressive, stylised, keyframe animation in Maya, be able to hit the ground running
Experience: Ideal candidate will have 5+ years gameplay animation experience with at least 1 shipped console / PC game.
Location: Remote EU based, must work within UK timezone.
Subject Line: Freelance Animator
Please include day rates, reel link, CV and physical location.
jobs@supersplinestudios.com
Unfortunately we can only respond to successful candidates due to the overwhelming number of applicants.
Why Us?!
Here at Super Spline we are a bunch of friendly, talented individuals, who thrive on creativity and the love of the art. We value every voice and we've worked hard to build a working environment that is warm and welcoming. We hold ourselves to the high standards we set out to achieve, without doing overtime. We go out as a team every week for lunch, cinema trips for research and organise social events with other local animators. Having a relaxed atmosphere allows us to do what we do best: great animation, great development, and provide a great service to all our clients.
Variety is the spice of life, and that's what we think is unique about Super Spline. We get short and long term projects, ranging from console to high end mobile games, VR experiences to trailers. Each project has it's own challenges and creative problems to solve. Say good-bye to working on a project for 4+ years and it never seeing the light of day.
We offer:
- 4 Day Work Week
- A friendly relaxed team atmosphere with a commitment to open communication.
- No Crunch / Overtime. Ever.
- No project fatigue.
- 18 days paid holiday.
- Your birthday off.
- Christmas closure for 2 weeks.
- Flexi time.
- Private health insurance with dental, optical, mental health, cancer care and therapies.
- Pension scheme.
- Annual training subsidies.
- Personalized development plan and dedicated work time for your progression.
Our positions are in our Leamington Spa studio or fully remote, or a hybrid.
Please read the positions available below. If you feel like you could make an impact then please get in contact.
About Super Spline Studios
THE REMOTE ANIMATION DEPARTMENT
SPECIALISTS IN VIDEOGAME CO-DEVELOPMENT
NOW WITH 4 DAY WORK WEEKS!
Working on over 80 productions has meant we've had the pleasure of collaborating with a lot of great people in this industry. Working cross discipline, in many different styles, solving many of game dev problems along the way.
Our creative flair is backed up by our technical proficiency, allowing us to work smarter and be more cost-effective. Paving way for more creative choices and ultimately happier clients. We're proud to have worked on projects for Disney, Sega, Epic, Namco, Frontier, Electric Square, Jagex and Sumo to name but a few.
Our "people first" approach is dedicated to making Super Spline the best place to work as an animator. We offer fully remote or hybrid positions, with a strict policy of zero crunch / overtime. We run an annual profit share at rates way above industry average. We offer training subsidies with a personal career progression plan and structured time to execute it. We're dedicated to a relaxed and open atmosphere, where we talk every day as a team.
So whether you need a full remote animation department at your disposal or a temporary scale up of your existing animation team, we're only an email away.
Aron, James & Eoin
If you think you'd be a good fit, please apply above or contact us.
About Super Spline Studios
Super Spline Studios is hiring for this remote role. Learn more about the company and team when you apply.
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